Life As Normal

October 27, 2009 at 2:54 am (Writings)

THOOM.
THOOM.
Crack.
Click.
Snap.

The white dummy at the end of the firing range was at a point beyond destroyed, only the iron skeleton holding it up still remained. All of the other foam that covered it was lying on the floor in tatters, shredded by powerful buckshot which cared little to its physical integrity.

THOOM.
THOOM.
Crack.
Click.
Snap.

A double-barreled shotgun had always been his weapon of choice, inefficiencies be damned. It was a powerful self-defense weapon with decent range and excellent power. It only had two shots–but in situations where you needed to defend yourself, and nothing more, two shots was all that was needed.
The motions were second nature to him by now. Pull the trigger halfway for a single shot, all the way for the second, crack the barrels open so the old clip and spent shells ejected out, and slide in a new clip with fresh shells and snap the barrels shut again.

THOOM.
THOOM.
Crack.
Click.
Snap.

He couldn’t say he approved of how the weapon development team went with a two-shell clip instead of a multi-shell magazine. Magazines held more ammo and were spring-loading, which allowed for a higher variety of shots.
However, to create a magazine for this gun meant it would have to be invented from the ground up, and then mass-produced for it and it alone. This gun used a special 15-gauge ammo, with each pellet the size of a 12-gauge round–creating a larger shell with more punch, at the expense of being able to work with only one gun specifically designed for it.

He lifted up the shotgun to rest on his shoulder. He had been shooting it all day, trying to collect his thoughts on it. From a firing range, to a CQB training environment, and now to a testing lab.
Clad in a simple black t-shirt with green camoflague jeans and brown boots, Devin wasn’t much of an interesting man to look at. Even the hardened features and scar across his eye lacked any real “oomph” one would expect from a warrior–with his bright green eyes, freckles, and parted-unkempt mess of bright red hair, he seemed more of a typical Hollywood nerd who would prefer a rousing video game than combat-tried soldier.

A couple scientists had noted the pause in firing, looking up from the computers that they had been typing data in. They had been recording Devin’s average speed of firing, accuracy in either hand, body posture in the different stages of firing, and even just how comfortable he looked.
“Yes?” One female scientist said, lifting up her glasses along the bridge of her nose.
Devin flexed his hands, wincing. “I need a short break. My hands are burning up from getting metal jolted into them constantly, and my ears are ringing even through the earplugs.” He shook his head to try and clear out the ringing.
The scientist frowned. “You still have 38 magazines to go through.”
“Clips.” He corrected her. “Magazines are spring-loaded. Clips have exposed rounds.”
She gave him a hard look. He quickly went back to the original subject, after clearing his throat. “If I keep going in this state, eventually the data will be wavering more and more as I get tired and sore. This is still a prototype, so we want optimal data, don’t we?”
She blinked and then turned over to her compatriots at the computers, all of them whispering among each other. Devin took this brief pause to pull out his earplugs, trailing them down to his waist and unplugging them from a small device. They were designed to muffle out specific ranges of decibels–the big bang of the shotgun didn’t make it through at all, but didn’t at all hinder the sound of a human voice. Useful for testing, but having stuff crammed in the ears was still uncomfortable.
The scientists finished their hushed discussion quickly and went back to their computers, typing furiously. The female did the same, not even looking over at Devin. “You have an hour to rest up. The R&D team needs input as quickly as possible, so that’s all we’ll be able to spare.”
Devin nodded gratefully, hefting up the shotgun to rest on a nearby table, flicking on the safety and then hiking out of the room.
One hour.
That would probably be enough time to inject himself with a sedative, nap for a bit, inject himself with stimulant upon waking up, exercise, get some food, and then check in on how the technicians were handling his medical equipment.
Hopefully nothing would go wrong during that time. It had been numerous months since his branch was last called into action.
Devin flopped down onto his bed. His room was plain–white walls, white ceiling, white floor, black bed with white sheets. Various decorative items, such as an antique bookcase and a couple mirrors, gave the room a more “home-y” feel but couldn’t do anything about the size…or the general lack of personality. This was a military base, not an apartment suite.
But in the end? It was still a place he could lay his head and feel comfortable.
That was really all that mattered, to him.

Devin closed his eyes, and sleep quickly met him.
He didn’t even need the sedative after all. That would save a couple minutes.

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Maybe I should actually write in my writing blog.

October 18, 2009 at 12:28 am (Writings)

DEVIN CONWELL:
Weapon Theme: Sci-fi Military
Movement Speed: **
Jumping Height: *
Health: *** (125)
Max. Health: ** (200)

The Kaiser Future Enterprises, Inc. (K.F.E.) is a multi-national military-industrial conglomerate that specializes in advanced weapons development, computer system technologies, and biomedical sciences. Civilian and military complexes across the world have licensed their services, and K.F.E. is constantly upgrading old and new products in order to find more ways to make them even more efficient.

Devin Conwell is a soldier in the A.N.T.D., a private military security firm subsidiary of K.F.E. While little more than a combat medic, Devin is still heavily trained in CQA, weapons handling, and frontline battlefield trauma care.
He himself is a shy young man, timid in groups and preferring to simply duck his head down and follow orders. He would like nothing more than a bright future, but he knows just wishing for one won’t make it happen. Not the strongest soldier, nor a genius tactician, or the greatest marksman, but when things go wrong and the A.N.T.D. is called on for missions…Devin hauls out to the utmost of his ability.

WEAPON 1: Carbine/Pistol Hybrid
Name: Silence Type “Razorback”
Role: Long-range single-target attacks
Power: **
Rate of Fire: *
Accuracy: ***
Primary Fire: Fires off a sniper shot
Alternate Fire: Reloads

“In combat, distance is often one of the safest covers you’ll ever find. The farther away you are from your enemies, the smaller you are, the harder you are to see, and thus the harder you are to hit. Unfortunately, this tends to work both ways–and so you need a gun that can still work at such a distance, without getting in the way of your arsenal once that distance is closed.
K.F.E., Inc. has heard that need, and so has developed the Silence Type ‘Razorback’ Light Carbine Handheld Rifle.

The carbine rifle was a gun that changed the face of warfare across the globe, a short rifle that could fire just as accurately, at the expense of a little velocity. Over time, however, assault rifles, sniper rifles, and even submachine guns brought better tools to the table with more advanced technology and simply better equipment.
K.F.E., Inc. has not forgotten about the utility of the old gun, however, and has revamped it with modern-day ingenuity as per the typical K.F.E. style. Marksmen will not be disappointed, as the Razorback is now a perfect long-range gun that offers the power and range of a carbine all in a little package…only a little bigger than a pistol! Once your distance is closed, nothing will keep you from holstering this bad boy and moving onto a more appropriate weapon, and once the distance is opened again–just whip it out, no setting up needed!

No longer does every combat team need a designated sniper. No more will a squad be stranded because their range specialist is having trouble finding appropriate terrain. Now anyone can take care of that pesky camper harrassing your crew!”

WEAPON 2: Double-Barrel Shotgun
Name: RF-10 “Doubletimer”
Role: Medium-range single-target power blasting
Power: ***
Rate of Fire: **
Accuracy: *
Primary Fire: Fires one barrel at a time
Alternate Fire: Fires both barrels at once

“The double-barreled shotgun (also known as the ‘coachgun’, ‘two-pipe’, or ‘hunter rifle’) was a great civilian weapon for sport but never saw much application for military use. Its low ammo count, combined with major difficulty in reloading, made it more of a hindrance than a utility of war. Beasts and skeet don’t shoot back, after all.
The Return-Fire line of double-barreled shotguns are excellent civilian weapons, and have revolutionized the face of sport shooting and game hunting alike–in fact, have been banned from several tournaments due to their ease of use being considered ‘cheating’. Their absorbency of recoil, amazing accuracy, and surprising light weight have enthralled sports shooters all around, where debates about their effectiveness surge across the internet daily.

With this in mind, K.F.E., Inc. is pleased to reinvent the perfected for a whole new application, and present the first double-barreled shotgun designed specifically for military use–the Return-Fire 10th Iteration break-action ‘Doubletimer’ 15-gauge SxS double-barreled shotgun.
The Doubletimer has the same light weight and ergonomic design that would be expected from a Return-Fire model, with an even easier reload system. With both of the shells put in a clip, and magnets attracted specifically to the clip activating once the barrel is open, reloading only takes half a second at maximum, after which the barrel automatically snaps shut and you’re ready for action again. The barrel size has also been increased dynamically–’15-gauge’ is usually a poor amount of pellets for a buckshot round, but the size of the pellets are as large as 12-gauge, for a bigger bang and a devastating 30-hit punch!

(Please note that at this time, due to the modified barrel size, the Doubletimer is incompatable with anything other than K.F.E. 15-gauge Timer rounds. The Doubletimer is not compatable with typical breaching rounds, Dragon’s Breath, flechette shells, or slugs of any kind. We understand the main promise of a shotgun is its ease of use with different types of ammo, but request that our customers be patient while we weigh the Doubletimer’s market)”

WEAPON 3: Machete/Grenades
Name: Bladeworks, Inc. “Pathway”
Role: Multi-range crowd-control
Power: ***
Rate of Fire: *
Accuracy: **
Primary Fire: Swings the machete
Alternate Fire: Throws a frag grenade

“Long ago, when Bladeworks, Inc. merged with K.F.E., Inc. as a subsidiary, we believed that their specialty in knives, swords, and axes could have good use for combat applications instead of just theaters and museums across the world. After the stunning success of the ‘Keisei’ katana, now the preferred weapon of Japanese police groups, we commissioned a blade made specifically for combat application across harsh terrain–a monster that could cleave through ice, molten rock, dense jungles, and still be sturdy enough to mince up bodies like Thanksgiving turkey.
After strenuous years of research and development, Bladeworks is now finally ready to showcase the results, and we believe you will not be the least bit disappointed. Paths to areas unexplored are now open, as you can make your own roads with Bladeworks’ ‘Pathway’ machete!

Bladeworks’ skill with swords of all kinds have shown through, as the Pathway is a brilliant piece of ingenuity. Forgoing machines, every Pathway machete is made by hand using ancient and timeless katana-forging techniques, meticulously folding layers upon layers of tempered carbon steel, each as razor sharp as the last to provide hundreds of cutting points all focused in a tiny edge. The blade is broad and single-edged, with a vicious curve to help with slashing while still retaining a point for stabbing. The unique augmented-steel-tungsten construction keeps it durable no matter what environment the user treks through, and the pure-steel edge is guaranteed to stay sharp no matter how much abuse is given to it.
The machete is also separated into two halves, and each layer of the half has a small gap in between, so that the layer of the others can neatly slide in–providing an extendable blade (up to 18 inches of pure cleaving power!) that can slide nicely into a 9-inch knife when put away or when a smaller edge is preferred. Together, the entire ensemble is about 10 pounds–fairly weighty for a sword, but that only adds to the sheer hacking power.

Between portability, power, and durability, Bladeworks’ latest work is a sheer miracle of blade construction. Move over, medieval enthusiasts, and make way–here comes the latest and greatest in technology, and a powerful contender for the ultimate sword OF ALL TIME!”

WEAPON 4: Submachine Gun
Name: HeSk FNF “Incursion”
Role: Fast-firing but weak crowd-control
Power: *
Rate of Fire: ***
Accuracy: **
Primary Fire: Quick but inaccurate rapid-fire shots
Alternate Fire: Reloads

“The assault rifle is the big bad boy of military weapons now, accurate and fast while still packing a tremendous punch. But the most faithful sidearm, the sub-machine, should never be neglected! Every primary arm is only as good as the sidearm, once it runs out of ammo or needs to reload in the middle of combat.

While we at K.F.E., Inc. take absolute pride in our firearms, we know that sometimes you need to toss it away for whatever reason and absolutely need to get something else that’s reliable. And so, for that, we introduce one of our best side-arms for civilian or military use–the new addition to the Helter Skelter ‘Fire N’ Forget’ line, ‘Incursion’. Two 25-round magazines combine for 50 shots total, and allow people to keep firing for lengthy amounts of time, and reloading is quick and easy. Its small size keeps it from encumbering people, while its power is comparable to actual assault rifles.
With a select-fire mode, firm stock and a weighted barrel to reduce recoil, and a foldable handle and stock for ease of concealment and carrying, the Incursion is an excellent choice for any soldier seeking a sidearm to compliment his main gun.

Don’t get caught empty-handed! Get a reliable back-up today!”

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